Apple provides explanations of what they intend the different UI components to be used for and why certain components work better than others when designing for a mobile device instead of a full desktop.
Apple pushes highly polished, intuitive user experiences with most tasks being no more complex than they have to be. This same theme is present in their HIG documentation. The idea they are trying to convey is about fluid and consistent experiences. The good news is they have already figured this out; we just have to become familiar with it.
Here are a few links to some useful UI information and additional tools:
Human Interface Guidelines: www, pdf
iPhone and iPad stencils: www
iPhone UI element for Photoshop: www
iPad UI elements for photoshop: www
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